![]() ![]() If I follow the steps to get started with PyO3: mkdir stringsum cd stringsum python -m venv. In any event, the milestone achieved this weekend for the kernel driver effort is the spinning cube as shared on Asahi Lina's Twitter:Īsahi Lina shows off the first spinning cube running atop the work-in-progress DRM kernel driver for the Apple M1/M2.įor those wanting to reminisce, back in 2008 was the big milestone of open-source rendered triangles with the ATI RV770 GPU. Im trying to get PyO3 working on my Mac M1 mini. Basically, it's still a long road ahead on the graphics side while at least Asahi Linux on the Apple Silicon hardware is quite usable if not needing any accelerated graphics. Obviously it will be much longer before seeing OpenGL 3.x/4.x and any Vulkan driver for the Apple SoC graphics. There the hope is possibly having OpenGL 2.1 support by the end of 2022. Is Apple silicon ready for Rust, Rosetta 2 support for Rust, Rust on M1 Macbook Air, Rust on M1 Macbook Pro, Rust on M1 Mac Mini, Rust on M1 iMac. ![]() Meanwhile happening in user-space is the Mesa Gallium3D AGX driver work for the Apple M1/M2 graphics to have OpenGL support. ![]() This DRM kernel driver is also set to be the first GPU kernel driver written in Rust and dependent upon the yet-to-be-merged Rust Linux kernel infrastructure, which will hopefully land in Linux 6.1 but it's still likely some ways out before this DRM driver will be in a state for mainlining. Rust - M1 Apple Silicon - MacBook Air 2020 - Multiplayer Survival Crafting Gameplay Andrew Tsai 51.4K subscribers Join 19K views 2 years ago Rust (Steam) on 1920x1080 on MacBook Air 2020. Though this driver is still in the very early stages and was noted that HDMI output isn't even working at the moment.Īsahi Lina previously brought up the first rendered triangle on the M1 with an open-source driver rendered from within the m1n1 based environment while now has been progressing toward a working Linux driver stack. I've seen some topic related to this one but none of them helped me to solve the problem.The very early stage Direct Rendering Manager (DRM) driver being written in the Rust programming language to support the Apple M1/M2 graphics processor achieved the milestone of being able to render a cube.Īsahi Linux developer Asahi Lina who has been focusing on creating this Apple AGX DRM kernel driver announced on Friday night that the milestone was achieved of being able to render a spinning cube with the appropriate user-space code. Saves disk space & bandwidth by compressing images without losing quality. Ld: can't open output file for writing: test1, errno=21 for architecture x86_64Ĭlang: error: linker command failed with exit code 1 (use -v to see invocation) Ld: warning: directory not found for option '-L/Users/alex/Documents/projects/rust/lib/x86_64-apple-darwin' Note: ld: warning: directory not found for option '-L/Users/alex/Documents/projects/rust/.rust/lib/x86_64-apple-darwin' ![]() You’ll start by barely surviving and building a basic hut, but eventually, you’ll be able to create fortresses and a lethal arsenal to fight against. Rust is a ruthless game in which surviving won’t be easy. When I compile it by rustc test1.rs, I get an error: error: linking with `cc` failed: exit code: 1 ![]()
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